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ALL POSTS
CONCLUSION
Finally, I've finished all of my experimentations and research. I've thoroughly enjoyed this module since it's open-endedness has been...
Unreal HLSL
For my last iteration of experimentation for this module, I wanted to combine all the elements I'd experimented with prior - programming,...
Maya Python Scripting
I have a brief prior knowledge of the Python language - at the start of the academic year I took an 8 week course run by Code First Girls...
Unreal Cel-shading
Following on from my experimentations into Unreal as well as GLSL shaders, I wanted to look further into Unreal materials. As per my...
Unreal water shader
After my interview with Lewis, I was pondering what sector of technical art to look into. We had briefly discussed one of Acerola's...
Tech Artist Interview
Lewis' HLSL Cel-Shader (Gadsby, 2024) As per the marking rubric for GAR204, primary research is an essential part of the module....
Shadertoy
As of this blog post, I have now confirmed my project title with my supervisor with my statement of intent. I started off with the more...
Initial Research + Topic Ideation
For my second year on the Game Art (BA) course at Falmouth University, I have been assigned a module within which I am required to carry...
Week 10 - Sequencer
During Week 10 I focused on the final parts of my project – using the sequencer and post processing effects to produce final cinematics...
Week 9 - Lighting
In Week 9 I focused on lighting and getting my scene set up for beauty shots and cinematics. I used the learning space mural on lighting...
Week 8 - Materials
Week 8 is about materials and bringing textures into Unreal. I already had my mesh imported into Unreal, so all I had to do was import...
Week 7 - Hard surface and environmental storytelling
This week was about focusing on the personality of my shop and how to make the building tell a story. One of the key ways I did this was...
Week 6 - Texturing and UV Mapping
For Week 6 I decided to focus on UV mapping and texturing. UV Mapping was a tedious task but fairly easy compared to how I found it when...
Week 5 - Tiling textures
Within week 5 I started creating my tiling textures within Substance Designer. I used the mural tutorials that were on the learning space...
Week 4 - Reading week PT2
During the weekend of reading week I returned to Falmouth and made some additions to my blockout/modular shop as a result of the ideas...
Week 4 - Reading week pt1
During reading week I went home, therefore I didn’t have access to my PC or any programs relating to the project. However, I conducted...
Week 3 - Modular Construction
For the 3rd week of the diagon alley project, I focused on converting my blockout to a modularly constructed set. I read up on...
Week 2 - Blocking out
Coming off the tail-end of Week 1, I decided to do some research into the recently released “Hogwarts Legacy” video game released by...
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